I'd guess that more than 80% of the time farming runs never hit capacity or you spend your time sending out hundreds of farming runs only to realize that they came back with little.Ģ) As an extension of #1 - farming should be linked with reports. Not only is farming time consuming for the individual but it is just time wasted. Either tribe-level tagging of who is farming what, or share farming runs or last hit (with a tribe) or scroll over and see when the next farming run will be hit by someone else in your tribe. If I am in a tribe I should be able coordinate farming runs. So you send the first wave manually and you can click how many times you want this wave to keep hitting the farm (Within the launch options).ġ) group farming. Implement an option to resend your farm runs automatically once they get back. I have no idea on why this method wasn't implemented long ago.ģ. Implement a Script method that TW1 also has. This way all you do is spam a single button, making it a lot faster to farm.Ģ. Implement the "button tap" method that TW1 has on mobile. I don't have the time to just burn two hours a day sending out my farm waves. I don't know about the rest of you, but I work 50+ hours a week. At that point you limit yourself to how many times you farm a day, as each farm run takes nearly an hour. This method becomes worthless and a massive way to burn people out by the time they reach 80 villages. That means spending 2-2.5 hours of your time JUST farming. In order to keep up with others, you typically need to do this 4-5 times a day. You end up spending 30+ minutes sending out your farm waves. The current farming system is a pain to deal with once you get above 20ish villages.
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